====================================================================== Title : HOUSE Filename : House.map Author : Robin Monforton E-mail : ein_bit@hotmail.com Web Page : Misc. Author Info : In the USAF stationed in Germany Other Levels : The Seventh that was any good. The other's are called leveled.map, Battel.map, parlar2.map, Riverrun.map, Maze1.map, Maze2.map Description : One of my better levels. I still need to shadow it some time, but can't stop playing it. It is both a lot of fun and put together nicely. It has been though about 4 or 5 revisions. The level was inspired by a level called Dhouse.map I don't know the auther because I deleted the text file. Any way, I wanted something a little bigger and takes a bit of skill to hunt down the opponent. The basic lay out of the level is a two story house with a yard/driveway around the out side. Designed once again for modem play, but can handle up to 4, but never tried it. Additional Credits To : Tab for his input and many hours of play testing (hunting and killing) after each revision ====================================================================== * Play Information * Episode and Level # : User "Deathmatch" level Single Player : No DukeMatch 2-8 Player : Yes - Best with 2-4 players Cooperative 2-8 Player : no Difficulty Settings : Not implemented Plutonium Pak Required : Hell No New Art : No New Music : No New Sound Effects : No New .CON Files : No Demos Replaced : No ===================================================================== * Construction * Base : New level from scratch Level Editor(s) Used : BUILD Art Editor(s) Used : None Construction Time : about a two week for the first revsion and a couple of day for each revision Known Bugs/Problems : none